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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Accessibility Roundtable: From Workplaces to Games (Presented by the IGDA)

Thomas Westin  (Senior Lecturer, Stockholm University and IGDA GA-SIG)

Location: Room 211, South Hall

Date: Thursday, March 21

Time: 11:30 am - 12:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

Audience Level: All

Accessibility continues to make important gains across the video games industry–from AAA studios to indie developers. Yet each step forward brings with it new opportunities for further accommodations that will enhance experiences, generate appeal, and include a larger number of gamers. Whether you and your company are making your first accessibility efforts for your current game, or augmenting and refining existing procedures, our discussion will focus on inclusive design processes and how that can be enabled at workplaces with tools, workflows, roles, and collaborations.


Attendees will gain an understanding of the current state of accessibility in the games industry, learn about and contribute to ways in which it can be pushed forwards, and find like-minded contacts to collaborate with.

Intended Audience

This roundtable will be appropriate for anyone from any discipline or experience level who has an interest in accessibility for disabled gamers and game developers.

Connecting the Global Game Development Community

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