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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Adventures in Mentoring

Emily Rose  (Senior Producer, Contemporary AAA)

Location: Room 2005, West Hall

Date: Wednesday, March 20

Time: 10:30 am - 11:00 am

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Production & Team Leadership

Format: Session

Vault Recording: Video

Audience Level: Advanced

Are you a Noble teacher... or an accidental Overlord who wants to do better?

A survival guide to knowing when, how, and why you should engage in mentorship. Knowing who to do it for and the ways you will also learn from the process and make yourself an approachable, effective, respectful & sensitive advocate.

In this session, Emily Rose, Senior Producer at Otherside Entertainment, covers how to identify, connect with, listen to and maintain mentoring connections that will boost their confidence, allow individuals to reach excellence while centering the mentee and without reinforcing harmful lessons.

To teach future generations while leaving our baggage behind, and identify our own knowledge or experience gaps by broadening our own horizons long before we start these connections. It's critical we listen to their needs and apply our wisdom where it's wanted.


Attendees will learn how to navigate the ever-changing landscape of the industry and how to establish and maintain mentorship with those in need of growth and experience. Emily will cover how to curate lessons from the past, and recognize missing opportunities for the present and future generations of game development.

Intended Audience

This is for mid-to-senior game developers across any discipline looking to enhance their understanding of how to be an effective leader to those learning new ideas or unlearning past workplace trends. Mentorship is a core part of being a leader and is invaluable to anyone no matter how experienced.

Connecting the Global Game Development Community

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