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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Audio Summit: Lunchtime Surgeries

Renaud Barne  (QA lead / Voice director, Demute)

Jorge Garcia  (Software Engineer, Electronic Arts)

Ariel Contreras-Esquivel  (Freelance Composer, Independent)

Adele Cutting  (Director/Founder, Soundcuts Ltd)

Brigitte Dajczer  (Composer, Music Salad Studio Inc.)

Tyler Hoffman  (Sound Designer, Insomniac Games)

Dominique Devoucoux  (Head of Audio, King)

Em Halberstadt  (Audio Director, A Shell in the Pit)

Location: Room 3007, West Hall

Date: Tuesday, March 19

Time: 11:50 am - 1:20 pm

Pass Type: All Access Pass, Summits Pass, Audio Pass - Get your pass now!

Topic: Audio

Format: Special Event

Vault Recording: Not Recorded

An opportunity for deeper conversations with Audio Summit speakers over lunch in a smaller scale setting. Grab some food and then come back to sit at tables in the round with the day's speakers on the topics that are top of mind for you about the industry, the day's topics, and the questions at the top of attendee minds.


Get your specific questions answered, meet other attendees, and ask speakers about their experiences, perspectives, and opinions of audio for games today and in the future.

Intended Audience

All are welcome

Connecting the Global Game Development Community

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