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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Azure for Gaming 101: All Things Azure & OpenAI for Game Development (Presented by Microsoft)

Jon Kefaloukos  (Strategic Account Director Gaming at Azure , Microsoft)

Uthappa Kattera Chengappa  (Lead Cloud Solution Architect Gaming at Azure , Microsoft)

Location: GDC Industry Stage, Expo Floor, South Hall

Date: Wednesday, March 20

Time: 3:30 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Business & Marketing

Format: Sponsored Session

Vault Recording: Video

Audience Level: All


Hear from Azure Gaming on the most common Azure & Azure OpenAI services for game development. This talk is meant for anyone interested in learning about ways to enhance and support game teams with the Azure cloud and new Microsoft AI tools.

In this talk, we will explore some of the common challenges that game developers face today and how the Microsoft Cloud is trying to solve them. We will discuss topics such as cloud database scaling and monitoring with Azure, how to enable remote game development that can match the performance of on-desk workstations securely, how to acquire, provision and deploy large scale build/test farms for efficient game testing, how to securely use and scale with cloud-hosted storage, how to efficiently host performance-critical game servers & services in Azure, and how AI is making game developers more efficient & create new features responsibly with Azure OpenAI Service.


Attendees will leave this session with a high-level understanding of key use cases for Azure & Azure OpenAI in game development and areas in which Microsoft is focusing & investing to help them understand when/why to use Azure in building games

Intended Audience

Anyone working in game development that are looking for cloud and/or AI services to help them build their game. Fairly technical or hands-on engineers building game services or experiences will most benefit from this session.

Connecting the Global Game Development Community

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