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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Beyond The Content: Empowering Creators to Fuel the Future (Presented by Mastercard)

Berkley Egenes  (Chief Marketing & Growth Officer, Xsolla)

Hania Faridi  (Senior Vice President of Data & Services, Mastercard)

Location: GDC Industry Stage, Expo Floor, South Hall

Date: Wednesday, March 20

Time: 11:30 am - 12:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All


Gaming today is not just about playing – it's about building a thriving community. From gaming influencers showcasing their skills to eager audiences, game developers crafting immersive experiences, to players embracing user-generated content, it's a shared journey. Within this dynamic mix of community and economy, content creators reign supreme. Yet, behind the scenes, creators face challenges with payouts and have other unique needs, similar to small businesses and entrepreneurs. In this session, Hania Faridi from Mastercard and Berkley Egenes from Xsolla will unveil a new payments solution for creators, bringing together Mastercard's experience in innovating value propositions for small businesses along with Xsolla's deep roots in gaming.


Attendees will gain a better understanding of the challenges content creators face with payouts and beyond, learn about new payment solutions for creators and how learnings from other industries can be leveraged by the gaming industry for further innovation.

Intended Audience

This is for content creators/developers and companies and platforms that support creators and manage payouts. No prerequisite knowledge is required.

Connecting the Global Game Development Community

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