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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Building and scaling MONOPOLY GO!, the #1 casual game launch of 2023 (Presented by Amazon Web Services)

Avram Lyon  (SVP of Core Technology, Monopoly Go!)

Brandon Cuff  (Principal Engineer, Monopoly Go!)

Location: Room 2024, West Hall

Date: Wednesday, March 20

Time: 10:30 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Design

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

Amazon Web Services (AWS)

In April 2023, Scopely debuted MONOPOLY GO!, which instantly captivated millions of players around the world and became the biggest mobile game launch of 2023. Underpinning MONOPOLY GO!’s record-breaking success is Scopely’s Playgami technology, connecting a massive global community spanning more than 120 countries. In this session, the architects of MONOPOLY GO! share key learnings from the development and global scaling of the game, including how Playgami’s GameMaker Server framework builds on core AWS services like Amazon DynamoDB, Amazon RDS, and Amazon SQS to achieve smooth operations and rapid iteration. Learn how these choices allow the team to scale and deliver exceptional experiences to millions of MONOPOLY tycoons every day.


In this session, the architects of Monopoly Go! share architectural and design considerations underpinning the game, the AWS services used to help scale, and lessons learned along the way.

Intended Audience

This session is open to all experience levels.

Connecting the Global Game Development Community

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