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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Delta Force Techniques From Unified Production Pipeline to Cross-Platform Runtime Support (Presented by Tencent Games)

Shangli Liang  (Deputy Director of Game Client Engineering, TiMi Studio Group, Tencent Games)

Yang Shi  (Game Client Engineering Team Lead of Delta Force TiMi Studio Group, Tencent Games)

Location: Room 3022, West Hall

Date: Wednesday, March 20

Time: 2:30 pm - 3:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: Intermediate

Tencent Games

Delta Force is preparing to deliver top-tier experiences to gamers for all platforms. This session will cover an efficient production process while pursuing exceptional development quality as TiMi Studio Group readies for the release of a new edition to a classic FPS franchise. This talk will summarize the valuable experiences learned through the development process of Delta Force regarding various aspects of cross-platform production including asset management, open world solutions, auto scalable 3C, adaptive UI framework and the performance tracking tools we build for better tracking during the unified development process.


The attendees will get an overview of how to support the pipeline of high quality and high performance cross-platform development within a wide range of scalability.

Intended Audience

Programmers that care about development efficiency, quality and performance.

Connecting the Global Game Development Community

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