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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Optimizing Game Development Workflows with Visual Studio and AI (Presented by Microsoft)

David Li  (Senior Product Manager, Visual Studio, Microsoft)

Greg Denton  (Principal Product Manager, Microsoft PlayFab, Microsoft)

Location: GDC Industry Stage, Expo Floor, South Hall

Date: Wednesday, March 20

Time: 2:00 pm - 3:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: Intermediate


Join us for an exploration of how you leverage Visual Studio to speed up your iteration cycle from start to finish. Thanks to your feedback, discover new productivity tools that help optimize the memory layout for your class structures. Together, we will dive deep into how to clean up build inefficiencies and reduce build times with our new integrated IDE tools. See how debugging has become more productive with breakpoint groups and performance improvements. We'll also showcase advanced Unreal Engine integrations like Blueprint references that will help provide additional context when refactoring your Blueprints. Finally, get a quick look at the latest advancements of GitHub Copilot and how it can speed up your game development process with code explanations and suggestions, regardless of your source control system.


Visual Studio can modernize your game development workflow using new tools and AI. Gain knowledge about the latest Visual Studio features made for game dev such as Unreal Engine integrations, tools to reduce project build time, and how GitHub Copilot can accelerate and free game creators’ creativity.

Intended Audience

Game Developers and programmers who are interested in improving their developer productivity and incorporating AI into their Dev workflows.

Connecting the Global Game Development Community

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