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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Testing Empowered: Integrating Machine Learning Based Playtesting in a Team with Limited QA Capacity

Sun Jeong  (Machine Learning Engineer, LoadComplete)

Location: Room 2010, West Hall

Date: Wednesday, March 20

Time: 11:30 am - 12:00 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Programming

Format: Session

Vault Recording: Video

Audience Level: Intermediate

Playtesting is a crucial aspect of modern game development. However, small-to-mid-sized teams often face difficulties in meeting their testing demands due to limited QA resources.

In this talk, Sun Jeong discusses how he and his team built and harnessed a machine-learning-assisted automated playtesting solution to fulfill the testing requirements for the launch and live service of an action-packed roguelite game, Frame Arms Girl: Dream Stadium.

He talks about the technical details of the automated playtesting stack, introduces various detailed use cases and the workflow used to debug and discover valuable design insights, and shares the tips and lessons learned during the development of the stack under dynamic and unstable production settings.


Attendees will gain inspiration and develop a better understanding of how teams of mid-to-small sizes can build and benefit from machine-learning-powered automated playtesting by learning from various detailed use cases and technical breakdowns. They will also learn tips on preparing agents under production conditions.

Intended Audience

This is for developers who are interested in deploying a similar machine learning-powered playtesting solution and want to learn detailed examples of how these solutions can be used in real-world settings for debugging, design insight discovery, and more. Familiarity with deep learning and reinforcement learning is strongly advised.

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